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Death Knight
Humans · Elves · Dark Elves · Tank

Death Knight

Line: Death Pilgrim → Death Blade → Death Messenger → Death Knight

Class trait (a hidden passive of the 3rd profession): Max HP +4%; Arena rank among Death Knight: #1 — +5.5%, #2 — +5%, #3 — +4.5%.

Race variants of the class: Humans, Elves, Dark Elves. Skills only one variant has carry a badge.

Skills of your own class are learned as you level; foreign ones by stars through multiclass (1–3★ is one purchase that grows with the hero level). The cooldown is shown without skill enchanting and character modifiers. Data updated 2026-10-25.

Skills of this class changed on VELA: 40 of 108, marked “VELA”.

To the skills ↓ The profession in the wiki →
Skills of the class. The “VELA” mark is a difference from the original Essence at the shown level by the server files; the values are the current VELA ones.
IconSkill★LevelTypeBase cooldownTargetEffect / change
Lucky Lucky — 1 passive — — No XP loss on death before level 9
a skill of an earlier profession: Death Pilgrim
Expand World Trade Expand World Trade 1★ 3 passive — — Private store purchase slots +3
Private store sale slots +3

a skill of an earlier profession: Death Pilgrim
Expand Warehouse Expand Warehouse 1★ 7 passive — — Warehouse slots +42
a skill of an earlier profession: Death Pilgrim
Expand Inventory Expand Inventory 1★ 5 passive — — Inventory slots +50
a skill of an earlier profession: Death Pilgrim
Head Accessory Display Head Accessory Display 1★ 1 active 0 s SELF Shows a hair accessory
a skill of an earlier profession: Death Pilgrim
Born to Die Born to Die 1★ 1 passive — — Avoids death
a skill of an earlier profession: Death Pilgrim
Appetite for Destruction Appetite for Destruction 1★ 1 passive — — P. Atk. +10%
Atk. Spd. +100
Magic skill damage in PvE +5%
Normal attack damage in PvE +5%
Physical skill damage in PvE +5%

a skill of an earlier profession: Death Pilgrim
Change Armor Change Armor — 1 toggle 0 s SELF Appearance toggle: enabled shows your equipped armor; disabled shows the Death Knight's special appearance.
a skill of an earlier profession: Death Pilgrim
Expand Head Accessory Slots Expand Head Accessory Slots 1★ 1 passive — — Unlocks the right head accessory slot.
a skill of an earlier profession: Death Pilgrim
Magic Lamp Magic Lamp 1★ 1 passive — — Magic Lamp information: Red 20%, Purple 30%, Blue 40%, Green 10%.
Required EXP and the lamp reward depend on the character's level.

a skill of an earlier profession: Death Pilgrim
Manage Inventory Manage Inventory 1★ 1 passive — — Inventory slots +49
a skill of an earlier profession: Death Pilgrim
Ability to Protect Ability to Protect 1★ 2 passive — — P. Def. +60
a skill of an earlier profession: Death Pilgrim, Death Blade
Death Sword Mastery Death Sword Mastery 1★ 22 passive — — P. Atk. +370 (weapon: sword)
a skill of an earlier profession: Death Pilgrim, Death Blade, Death Messenger
Emergency Rescue Emergency Rescue — 60 passive — — HP recovery +15
a skill of an earlier profession: Death Pilgrim, Death Blade, Death Messenger
Ability to Attack Ability to Attack 1★ 3 passive — — P. Atk. +150
a skill of an earlier profession: Death Pilgrim, Death Blade, Death Messenger
Belief Belief 2★ 1 passive — — Resistance: fear +20%
a skill of an earlier profession: Death Blade
Enhanced Weapon Enhanced Weapon 2★ 15 passive — — Atk. Spd. +30
P. Skill Power +5%

a skill of an earlier profession: Death Blade
Struggle Struggle — 1 passive — — CP recovery while standing +2%
a skill of an earlier profession: Death Blade
Roar of Death Roar of Death
VELA
— 5 active 150 s SELF Max HP +40%
Max CP +55%

a skill of an earlier profession: Death Blade, Death Messenger
Changed on VELA (lv. 5, against the original Essence): consumable (an item per use) removed; Max HP: value 55 → 40 (×0.73).
Why: Self-buff cap: MaxHp +40%.
Potion Mastery Potion Mastery — 3 passive — — HP potion power +30
a skill of an earlier profession: Death Messenger
Stigma of Death Stigma of Death 3★ 3 active 15 s ENEMY Physical damage, power 2154, critical chance 15%
Susceptibility to debuffs +5%
Self: -10 death points

a skill of an earlier profession: Death Messenger
Drain Magic Energy Drain Magic Energy
VELA
3★ 3 passive — — 10% chance on hitting: Restores 3% MP
a skill of an earlier profession: Death Messenger
Changed on VELA (lv. 3, against the original Essence): TriggerSkillByDamageDealt: allowSkillAttack — → true; TriggerSkillBySkillDamage: chance 10 → 0 (×0).
Why: Magic Energy Theft: the remaining 10% trigger works on hits and on skill damage. Magic Energy Theft: nine “+MP” triggers on Death Knight skills → one on hits and skill damage (decision 17.10).
Divine Inspiration Divine Inspiration — 4 passive — — Buff slots +4
a skill of an earlier profession: Death Messenger
Confusion Confusion
VELA
variant only: Dark Elves
2★ 35 active 8 s ENEMY_ONLY Loss of control for 2 sec
Fear for 2 sec
Changed on VELA (lv. 35, against the original Essence): cooldown 5 s → 8 s; chance 100 → 80.
Why: Base control chance at most 80%.
Shield Shield 1★ 4 passive — — P. Def. +330
Might Might 1★ 4 passive — — P. Atk. +250
Acumen Acumen
VELA
2★ 4 passive — — Casting Spd. +33%
Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed; became passive (was active); passive conditions changed.
Empower Empower 2★ 4 passive — — M. Atk. +330
Wild Magic Wild Magic
VELA
2★ 3 passive — — M. Critical Rate +30
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed; became passive (was active); passive conditions changed.
Wind Walk Wind Walk
VELA
2★ 3 passive — — Speed +35
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed; became passive (was active); passive conditions changed.
Magic Barrier Magic Barrier
VELA
2★ 3 passive — — M. Def. +380
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed; became passive (was active); passive conditions changed.
Focus Focus 2★ 4 passive — — P. Critical Rate +42
Death Whisper Death Whisper 2★ 4 passive — — P. Critical Damage +38%
Haste Haste
VELA
2★ 3 passive — — Atk. Spd. +35%
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed; became passive (was active); passive conditions changed.
Berserker Spirit Berserker Spirit
VELA
2★ 3 active 10 s SELF Max HP -10%
Max MP -10%
P. Atk. +10%
M. Atk. +20%
Atk. Spd. +9%
Casting Spd. +9%
Speed +8
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed.
Clarity Clarity 2★ 4 passive — — MP cost of physical skills -21%
MP cost of songs and dances -21%
MP cost of magic skills -11%
Evolution Defense Evolution Defense 4★ 1 passive — — P. Def. +120 at character level 76, up to +580 at level 99
M. Def. +90 at character level 76, up to +435 at level 99
Detection Detection
VELA
4★ 3 active 30 s SELF Detects hidden targets
Protection from selected effects
Removes effects: stealth
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed.
Expanded Potential of Dyes Expanded Potential of Dyes 4★ 1 passive — — Tattoo slots +1
Deadly Resilience Deadly Resilience 4★ 1 passive — — Max HP +500
Resistance to debuffs +5%
Fist of Fury Fist of Fury
variant only: Humans
3★ 11 active 1 s ENEMY Physical damage, power 5505, critical chance 15%
+2 death points
Also: Target: P. Def. -23%, M. Def. -23%, Resistance: pull -30% for 3 sec
Fist of Fury Fist of Fury — 11 active 1 s ENEMY Physical damage, power 5505, critical chance 15%
+2 death points
Also: Target: P. Def. -23%, M. Def. -23% for 3 sec

a class skill outside the multiclass Library
Fist of Fury Fist of Fury — 11 active 1 s ENEMY Physical damage, power 5505, critical chance 15%
Also: Target: P. Def. -23%, M. Def. -23%, Resistance: pull +30%, sword -10%, ancient sword -10%, imprisonment -30% for 3 sec
Self: +2 death points

a class skill outside the multiclass Library
Hellfire Hellfire
VELA
variant only: Humans
4★ 18 active 30 s SELF Physical damage, power 4157
Physical damage, critical chance 15%
Also: Target: Against monsters: P. Def. -40%, Against monsters: M. Def. -40%, Against players: P. Atk. -4500 for 5 sec
Also: Target: Physical damage, power 8000
Self: -180 death points
Changed on VELA (lv. 18, against the original Essence): consumable (an item per use) removed; power 5617 → 4157 (×0.74); PhysicalDamage: P. Atk. multiplier 3.7 → 2.74 (×0.74).
Why: DPS simulator (hero 85, dummy “Monster 85”): 1.86 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.74.
Burning Field Burning Field
VELA
variant only: Humans
4★ 3 active 32 s SELF Physical damage, critical chance 15%
Also: Target: Disables the target's skills for 5 sec (40% chance)
Self: -180 death points
Changed on VELA (lv. 3, against the original Essence): cooldown 30 s → 32 s; PhysicalDamage: P. Atk. multiplier 2.75 → 1.38 (×0.5); PhysicalDamage: P. Atk. multiplier 4.5 → 2.25 (×0.5).
Why: DPS simulator (hero 85, dummy “Monster 85”): 3.35 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.50, cooldown 30 → 32 s. DPS simulator (hero 85, dummy “Monster 85”): 3.35 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.50, cooldown 30 → 32 s.
Frozen Field Frozen Field
VELA
— 3 active 30 s SELF Physical damage, critical chance 15%
Also: Target: Disables the target's skills for 5 sec (40% chance)
Self: -180 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 3, against the original Essence): PhysicalDamage: P. Atk. multiplier 2.75 → 1.92 (×0.7).
Why: DPS simulator (hero 85, dummy “Monster 85”): 2.27 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.70.
Lightning Storm Lightning Storm
VELA
— 3 active 32 s SELF Physical damage, critical chance 15%
Also: Target: Disables the target's skills for 5 sec (40% chance)
Self: -180 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 3, against the original Essence): cooldown 30 s → 32 s; PhysicalDamage: P. Atk. multiplier 2.75 → 1.38 (×0.5); PhysicalDamage: P. Atk. multiplier 4.5 → 2.25 (×0.5).
Why: DPS simulator (hero 85, dummy “Monster 85”): 3.35 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.50, cooldown 30 → 32 s. DPS simulator (hero 85, dummy “Monster 85”): 3.35 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.50, cooldown 30 → 32 s.
Call of Flame Call of Flame
variant only: Humans
3★ 2 active 10 s SELF -30 death points
P. Atk. +500
10% chance on hitting: Target: Against monsters: P. Def. -30%, Against monsters: M. Def. -30%, Against monsters: Damage over time: 300 per tick for 5 sec
Call of Frost Call of Frost — 2 active 10 s SELF -30 death points
P. Atk. +500
10% chance on hitting: Target: Against monsters: Atk. Spd. -30%, Against monsters: Casting Spd. -30%, Against monsters: Speed -30% for 5 sec

a class skill outside the multiclass Library
Call of Lightning Call of Lightning
VELA
variant only: Dark Elves
3★ 2 passive — — P. Atk. +500
10% chance on hitting: Target: Against monsters: P. Atk. -20%, Against monsters: M. Atk. -20%, Against players: P. Atk. -500 for 5 sec
Changed on VELA (lv. 2, against the original Essence): became passive (was active).
Death Guard Death Guard
VELA
variant only: Humans
3★ 3 active 5 s SELF -100 death points
Defense against magic skills in PvE +10%
Defense against normal attacks in PvE +10%
Defense against physical skills in PvE +10%
Defense against magic skills in PvP +10%
Defense against normal attacks in PvP +10%
Defense against physical skills in PvP +10%
Defense against raid boss magic skills +10%
Defense against raid boss attacks +10%
Defense against raid boss physical skills +10%
P. Def. +500
M. Def. +500
Activates on receiving damage: Max HP +3000 for 30 sec
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed.
Deadly Ligament Rupture Deadly Ligament Rupture 4★ 15 active 15 s SELF Removes effects: speed and evasion increase, speed increase, Song of Wind and others
Protection from selected effects
Death Points Death Points 1★ 3 passive — — P. Def. +500
P. Atk. +5%
HP recovery +10
MP recovery +10
Speed +10
Death Armor Mastery Death Armor Mastery 1★ 35 passive — — P. Def. +270 (armor: heavy armor, light armor)
Devour Devour
VELA
4★ 2 active 30 s SELF +500 death points
Also: P. Skill Power +1% for 5 sec
Also: P. Skill Power +2% for 5 sec
Also: P. Skill Power +3% for 5 sec
Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed.
Blessed by Sayha Blessed by Sayha 4★ 4 passive — — Magic Lamp XP +100%
Slowdown Slowdown
variant only: Elves
2★ 11 active 20 s ENEMY_ONLY Target: Skill cooldown +200%
Flame Grip Flame Grip
VELA
variant only: Humans
4★ 1 active 60 s ENEMY Also: Target: Challenges to a duel, Immobilization for 5 sec, HP recovery -100% for 5 sec
Self: Duelist's fury
Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed.
Frost Grip Frost Grip
VELA
— 1 active 60 s ENEMY Also: Target: Challenges to a duel, Immobilization for 5 sec, HP recovery -100% for 5 sec
Self: Duelist's fury

a class skill outside the multiclass Library
Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed.
Lightning Grip Lightning Grip
VELA
— 1 active 60 s ENEMY Also: Target: Challenges to a duel, Immobilization for 5 sec, HP recovery -100% for 5 sec
a class skill outside the multiclass Library
Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed.
Death Guard Death Guard
VELA
— 3 active 5 s SELF Defense against magic skills in PvE +10%
Defense against normal attacks in PvE +10%
Defense against physical skills in PvE +10%
Defense against magic skills in PvP +10%
Defense against normal attacks in PvP +10%
Defense against physical skills in PvP +10%
Defense against raid boss magic skills +10%
Defense against raid boss attacks +10%
Defense against raid boss physical skills +10%
P. Def. +500
M. Def. +500
Activates on receiving damage: Max HP +3000 for 30 sec

a class skill outside the multiclass Library
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed.
Death Guard Death Guard
VELA
— 3 active 5 s SELF Defense against magic skills in PvE +10%
Defense against normal attacks in PvE +10%
Defense against physical skills in PvE +10%
Defense against magic skills in PvP +10%
Defense against normal attacks in PvP +10%
Defense against physical skills in PvP +10%
Defense against raid boss magic skills +10%
Defense against raid boss attacks +10%
Defense against raid boss physical skills +10%
P. Def. +500
M. Def. +500
Activates on receiving damage: Max HP +3000 for 30 sec

a class skill outside the multiclass Library
Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed.
Hellfire Hellfire
VELA
— 18 active 30 s SELF Physical damage, power 4157
Physical damage, critical chance 15%
Also: Target: Against monsters: P. Def. -40%, Against monsters: M. Def. -40%, Against players: P. Atk. -4500 for 5 sec
Also: Target: Physical damage, power 8000
Self: -180 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 18, against the original Essence): consumable (an item per use) removed; power 5617 → 4157 (×0.74); PhysicalDamage: P. Atk. multiplier 3.7 → 2.74 (×0.74).
Why: DPS simulator (hero 85, dummy “Monster 85”): 1.86 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.74.
Hellfire Hellfire
VELA
— 18 active 30 s SELF Physical damage, power 4157
Physical damage, critical chance 15%
Also: Target: Against monsters: P. Def. -40%, Against monsters: M. Def. -40%, Against players: P. Atk. -4500 for 5 sec
Also: Target: Physical damage, power 8000
Self: -180 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 18, against the original Essence): consumable (an item per use) removed; power 5617 → 4157 (×0.74); PhysicalDamage: P. Atk. multiplier 3.7 → 2.74 (×0.74).
Why: DPS simulator (hero 85, dummy “Monster 85”): 1.86 of the median of its group (phys. AoE, cooldown >20 s, n=15); brought to 1.6: power x0.74.
Ultimate Death Knight Ultimate Death Knight
VELA
variant only: Elves
4★ 2 active 60 s SELF P. Atk. +130
P. Atk. +40%
P. Skill Power +10%
M. Skill Power +10%
P. Skill Critical Rate +20%
P. Critical Damage +40%
P. Skill Critical Damage +40%
Effect power: pull +40%, imprisonment +30%
Atk. Spd. +50%
P. Def. +500
Speed +20
Resistance: blunt weapon +10%, ancient sword +10%, rapier +10%, pistols +10%
Received healing power +30%
Resistance to holy +20
50% chance on a critical hit: Resets skill cooldowns, P. Critical Rate +10%, P. Skill Critical Rate +10% for 10 sec
50% chance on hitting: Resets skill cooldowns, P. Critical Rate +10%, P. Skill Critical Rate +10% for 10 sec
Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed; P. Atk.: value 1000 → 130 (×0.13).
Why: Ultimate Death Knight: P. Atk. +1000 → +130 (Proving Ground run 20.10: DPS ×1.57–1.60 against a ×1.5 limit, about ×1.35 after the fix); +40%, defense and attack speed unchanged.
Flame Trace Flame Trace
variant only: Humans
4★ 1 passive — — P. Skill Critical Rate +1%
Normal attack damage in PvE +5%
Physical skill damage in PvE +5%
Improves "Wipeout"
Frost Trace Frost Trace — 1 passive — — P. Skill Critical Rate +1%
Normal attack damage in PvE +5%
Physical skill damage in PvE +5%
Improves "Wipeout"

a class skill outside the multiclass Library
Lightning Trace Lightning Trace — 1 passive — — P. Skill Critical Rate +1%
Normal attack damage in PvE +5%
Physical skill damage in PvE +5%
Improves "Wipeout"

a class skill outside the multiclass Library
Ultimate Death Knight Ultimate Death Knight
VELA
— 2 active 60 s SELF P. Atk. +40%
P. Atk. +130
P. Skill Power +10%
P. Skill Critical Rate +15%
P. Critical Damage +40%
P. Skill Critical Damage +40%
Resistance: pull +40%, imprisonment +30%
Atk. Spd. +50%
P. Def. +500
Speed +20
Resistance: blunt weapon +10%, ancient sword +10%, rapier +10%, pistols +10%
Received healing power +30%
Resistance to holy +20
50% chance on a critical hit: Resets skill cooldowns, P. Critical Rate +10%, P. Skill Critical Rate +10% for 10 sec
50% chance on hitting: Resets skill cooldowns, P. Critical Rate +10%, P. Skill Critical Rate +10% for 10 sec

a class skill outside the multiclass Library
Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed; P. Atk.: value 1000 → 130 (×0.13).
Why: Ultimate Death Knight: P. Atk. +1000 → +130 (Proving Ground run 20.10: DPS ×1.57–1.60 against a ×1.5 limit, about ×1.35 after the fix); +40%, defense and attack speed unchanged.
Natural Power Natural Power 4★ 1 passive — — Activates at STR 130-999: P. Atk. +2000
Activates at STR 125-129: P. Atk. +2000
Activates at STR 120-124: P. Atk. +2000
Activates at STR 115-119: P. Atk. +2000
Activates at STR 110-114: P. Atk. +2000
Activates at STR 90-109: P. Atk. +2000
Activates at STR 1-89: "Natural Power"
Ultimate Death Knight Ultimate Death Knight
VELA
— 2 active 60 s SELF P. Atk. +130
P. Atk. +40%
P. Skill Power +10%
M. Skill Power +10%
P. Skill Critical Rate +20%
P. Critical Damage +40%
P. Skill Critical Damage +40%
Effect power: pull +40%, imprisonment +30%
Atk. Spd. +50%
P. Def. +500
Speed +20
Resistance: blunt weapon +10%, ancient sword +10%, rapier +10%, pistols +10%
Received healing power +30%
Resistance to holy +20
50% chance on a critical hit: Resets skill cooldowns, P. Critical Rate +10%, P. Skill Critical Rate +10% for 10 sec
50% chance on hitting: Resets skill cooldowns, P. Critical Rate +10%, P. Skill Critical Rate +10% for 10 sec

a class skill outside the multiclass Library
Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed; P. Atk.: value 1000 → 130 (×0.13).
Why: Ultimate Death Knight: P. Atk. +1000 → +130 (Proving Ground run 20.10: DPS ×1.57–1.60 against a ×1.5 limit, about ×1.35 after the fix); +40%, defense and attack speed unchanged.
Mount Night Mare Mount Night Mare — 1 active 0 s SELF Transformation
a class skill outside the multiclass Library
Punishment Punishment
VELA
2★ 25 active 3 s ENEMY Physical damage, power 4034, critical chance 15%
Changed on VELA (lv. 25, against the original Essence): cooldown 1 s → 3 s; power 8069 → 4034 (×0.5).
Why: Punishment (Death Knight, 2★): the class set was ×3.2 of the Proving Ground median (1500 DPS from one button against a ×2 limit): power ×0.5, cooldown 1 → 3 s (test 21.10).
HP Recovery HP Recovery
VELA
2★ 4 active 10 s SELF Max HP +200
P. Atk. +200
M. Atk. +200
Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed.
MP Recovery MP Recovery
VELA
2★ 4 active 10 s SELF Restores 20 MP per second
Max MP +200
P. Def. +300
M. Def. +300
MP cost of physical skills -3%
MP cost of magic skills -3%
Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed.
Evolution Power Evolution Power 4★ 1 passive — — P. Atk. +200 at character level 80, up to +580 at level 99
M. Atk. +200 at character level 80, up to +580 at level 99
Wipeout Wipeout
variant only: Humans
3★ 15 active 10 s ENEMY Physical damage, power 9931, critical chance 15%
Deadly Pull Deadly Pull
VELA
3★ 13 active 6 s ENEMY Pulls the target
Stun for 1 sec
Physical damage, power 7500, critical chance 15%
Also: Target: Critical damage resistance +10%, Magic critical damage resistance +10%, Physical skill critical damage resistance +10% for 3 sec
Self: -10 death points
Changed on VELA (lv. 13, against the original Essence): cooldown 3 s → 6 s.
Flaming Body Flaming Body
VELA
variant only: Humans
3★ 5 active 10 s SELF P. Atk. +40%
P. Atk. +2000
P. Critical Rate +35
P. Critical Damage +300
30% chance on dealing skill damage: +1 death points
Changed on VELA (lv. 5, against the original Essence): consumable (an item per use) removed; P. Atk.: value 3000 → 2000 (×0.67).
Why: Self-buff cap: PhysicalAttack +2000.
Flaming Body Flaming Body
VELA
— 5 active 10 s SELF P. Atk. +40%
P. Atk. +2000
P. Critical Rate +35
P. Critical Damage +300
30% chance on dealing skill damage: +1 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 5, against the original Essence): P. Atk.: value 3000 → 2000 (×0.67).
Why: Self-buff cap: PhysicalAttack +2000.
Flaming Body Flaming Body
VELA
— 5 active 10 s SELF P. Atk. +40%
P. Atk. +2000
P. Critical Rate +35
P. Critical Damage +300
30% chance on dealing skill damage: +1 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 5, against the original Essence): P. Atk.: value 3000 → 2000 (×0.67).
Why: Self-buff cap: PhysicalAttack +2000.
Bone Cage Bone Cage
variant only: Humans
3★ 10 active 20 s ENEMY Immobilization for 5 sec
Target: HP recovery -100%
Target: MP recovery -100%
Target: CP recovery -100%
Blocks damage
Bone Cage Bone Cage — 10 active 20 s ENEMY Immobilization for 5 sec
Target: HP recovery -100%
Target: MP recovery -100%
Target: CP recovery -100%
Blocks damage

a class skill outside the multiclass Library
Bone Cage Bone Cage — 10 active 20 s ENEMY Immobilization for 5 sec
Target: HP recovery -100%
Target: MP recovery -100%
Target: CP recovery -100%
Blocks damage

a class skill outside the multiclass Library
Undying Body Undying Body 1★ 5 passive — — Received healing power -30%
Resistance to holy -20
Vampiric drain resistance +50%
15% chance on dealing skill damage: "Hellfire"
20% chance on dealing skill damage: Target: Physical damage, power 3432, critical chance 15%, +1 death points, Also: "Furious Blast"
20% chance on dealing skill damage: Target: Physical damage, power 3432, critical chance 15%, Also: "Furious Blast", Self: +1 death points
Wipeout Wipeout — 15 active 8 s ENEMY Physical damage, power 9931, critical chance 15%
a class skill outside the multiclass Library
Wipeout Wipeout — 15 active 8 s ENEMY Physical damage, power 9931, critical chance 15%
a class skill outside the multiclass Library
Stigma of Evil Stigma of Evil
VELA
variant only: Humans
4★ 2 active 15 s ENEMY Physical damage, power 4500, critical chance 15%
Susceptibility to debuffs +10%
Self: -15 death points
Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed.
Stigma of Evil Stigma of Evil
VELA
— 2 active 15 s ENEMY Physical damage, power 4500, critical chance 10%
Susceptibility to debuffs +10%
Self: -15 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed.
Stigma of Evil Stigma of Evil
VELA
— 2 active 15 s ENEMY Physical damage, power 4500, critical chance 15%
Susceptibility to debuffs +10%
Self: -15 death points

a class skill outside the multiclass Library
Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed.
Rage Charge Rage Charge
variant only: Humans
4★ 9 active 3 s ENEMY Physical damage, power 6427, critical chance 10%
Also: Target: Stun for 3 sec
30% chance on hitting: Target: P. Def. -30%, M. Def. -30%, Resistance: pull -30%, sword -10%, ancient sword -10%, imprisonment -30% for 3 sec
Rage Charge Rage Charge — 9 active 3 s ENEMY Physical damage, power 6427, critical chance 10%
Also: Target: Stun for 3 sec
30% chance on hitting: Target: P. Def. -30%, M. Def. -30%, Resistance: pull +30%, sword -10%, ancient sword -10%, imprisonment -30% for 3 sec

a class skill outside the multiclass Library
Rage Charge Rage Charge — 9 active 3 s ENEMY Physical damage, power 6427, critical chance 10%
Also: Target: Stun for 3 sec
30% chance on hitting: Target: P. Def. -30%, M. Def. -30%, Resistance: pull +30%, sword -10%, ancient sword -10%, imprisonment -30% for 3 sec

a class skill outside the multiclass Library
Dragon Slayer Appearance Dragon Slayer Appearance
VELA
4★ 1 active 600 s SELF P. Atk. +200
M. Atk. +200
P. Def. +300
M. Def. +300
Atk. Spd. +30
Casting Spd. +30
Max HP +500
Max MP +500
Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed.
Extended Life Extended Life 4★ 5 passive — — Max HP +3800 at character level 85, up to +5200 at level 99
Acceleration Acceleration
VELA
3★ 2 passive — — Atk. Spd. +30%
50% chance on hitting: +1 death points
Atk. Spd. +20%
P. Def. +600
M. Def. +1200
Changed on VELA (lv. 2, against the original Essence): new effect Attack speed; new effect P. Def.; new effect M. Def.; TriggerSkillByDamageDealt: chance 50 → 0 (×0); TriggerSkillByDamageDealt: chance 80 → 0 (×0).
Why: Acceleration: “Dynamic Haste” 50/80% on every hit → permanent attack speed +20%, P. Def. +600, M. Def. +1200; death points on hit kept.
Death Attack Mastery Death Attack Mastery 4★ 6 passive — — P. Atk. +1500 (weapon: sword)
Glorious Warrior: Increased Weight Limit Glorious Warrior: Increased Weight Limit 4★ 1 passive — — Weight limit +10000
Glorious Warrior: Elixir Upgrade Glorious Warrior: Elixir Upgrade 1★ 12 passive — — Elixir limit +24
a skill of an earlier profession: Death Pilgrim
Mount Glorious Steed Mount Glorious Steed 4★ 1 active 0 s SELF Transformation
Glorious Warrior: Inventory Bonus Glorious Warrior: Inventory Bonus 4★ 1 passive — — Inventory slots +10
Glorious Warrior: Special Teleport Glorious Warrior: Special Teleport 4★ 1 passive — — Unlocks Special Teleport.
Glorious Warrior: My Teleport Extension Glorious Warrior: My Teleport Extension 4★ 1 passive — — Personal teleport bookmarks +5
Mount Shining Lady Mount Shining Lady — 1 active 0 s SELF Transformation
a class skill outside the multiclass Library
Glorious Warrior: Enhanced Abilities Glorious Warrior: Enhanced Abilities
VELA
4★ 6 passive — — CON +1
MEN +1
DEX +1
WIT +1
STR +1
INT +1
Max HP +100
Max MP +100
P. Def. +100
M. Def. +100
Defense against magic skills in PvE +1%
Defense against physical skills in PvE +1%
Defense against magic skills in PvP +1%
Defense against physical skills in PvP +1%
Defense against raid boss magic skills +1%
Defense against raid boss physical skills +1%
Changed on VELA (lv. 6, against the original Essence): consumable (an item per use) removed; became passive (was active).
Glorious Warrior's Title: Sky-blue Glorious Warrior's Title: Sky-blue 4★ 1 passive — — Allows you to change your title color to sky blue.
Glorious Warrior: XP Recovery Glorious Warrior: XP Recovery 4★ 1 passive — — Resurrection fee -10%
Glorious Warrior: Quick Escape Glorious Warrior: Quick Escape 4★ 1 passive — — Reduces the casting time of a normal teleport by 1 sec.