
Sylphs · Fighter
Storm Blaster
Line: Sylph Gunner → Sharpshooter → Wind Sniper → Storm Blaster
Class trait (a hidden passive of the 3rd profession): Critical damage +3%; Arena rank among Storm Blaster: #1 — +4.5%, #2 — +4%, #3 — +3.5%.
Skills of your own class are learned as you level; foreign ones by stars through multiclass (1–3★ is one purchase that grows with the hero level). The cooldown is shown without skill enchanting and character modifiers. Data updated 2026-10-25.
Skills of this class changed on VELA: 26 of 76, marked “VELA”.
To the skills ↓ The profession in the wiki →| Icon | Skill | ★ | Level | Type | Base cooldown | Target | Effect / change |
|---|---|---|---|---|---|---|---|
| Lucky | — | 1 | passive | — | — | No XP loss on death before level 9 a skill of an earlier profession: Sylph Gunner |
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| Expand World Trade | 1★ | 3 | passive | — | — | Private store purchase slots +3 Private store sale slots +3 a skill of an earlier profession: Sylph Gunner |
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| Expand Warehouse | 1★ | 7 | passive | — | — | Warehouse slots +42 a skill of an earlier profession: Sylph Gunner |
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| Expand Inventory | 1★ | 5 | passive | — | — | Inventory slots +50 a skill of an earlier profession: Sylph Gunner |
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| Head Accessory Display | 1★ | 1 | active | 0 s | SELF | Shows a hair accessory a skill of an earlier profession: Sylph Gunner |
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| Expand Head Accessory Slots | 1★ | 1 | passive | — | — | Unlocks the right head accessory slot. a skill of an earlier profession: Sylph Gunner |
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| Magic Lamp | 1★ | 1 | passive | — | — | Magic Lamp information: Red 20%, Purple 30%, Blue 40%, Green 10%. Required EXP and the lamp reward depend on the character's level. a skill of an earlier profession: Sylph Gunner |
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| Manage Inventory | 1★ | 1 | passive | — | — | Inventory slots +49 a skill of an earlier profession: Sylph Gunner |
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| Shield | — | 4 | active | 10 s | SELF | P. Def. +330 a skill of an earlier profession: Sylph Gunner, Sharpshooter, Wind Sniper |
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| Might | — | 4 | active | 10 s | SELF | P. Atk. +250 a skill of an earlier profession: Sylph Gunner, Sharpshooter, Wind Sniper |
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| Ability to Protect | 1★ | 2 | passive | — | — | P. Def. +60 a skill of an earlier profession: Sylph Gunner, Sharpshooter |
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| Ability to Attack | 1★ | 2 | passive | — | — | P. Atk. +50 a skill of an earlier profession: Sylph Gunner, Sharpshooter |
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| Focus VELA |
— | 4 | active | 10 s | SELF | P. Critical Rate +42 a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed. |
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| Death Whisper VELA |
— | 4 | active | 10 s | SELF | P. Critical Damage +38% a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed. |
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| Elemental Haste VELA |
— | 3 | active | 10 s | SELF | Atk. Spd. +35% a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed. |
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| Elemental Wind Walk VELA |
— | 3 | active | 10 s | SELF | Speed +35 a skill of an earlier profession: Sharpshooter Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed. |
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| Elemental Insight VELA |
— | 4 | active | 10 s | SELF | Casting Spd. +33% a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed. |
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| Empower VELA |
— | 4 | active | 10 s | SELF | M. Atk. +330 a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed. |
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| Clarity VELA |
— | 4 | active | 10 s | SELF | MP cost of physical skills -21% MP cost of magic skills -21% MP cost of songs and dances -11% a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed. |
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| Critical Rate | 2★ | 2 | passive | — | — | P. Critical Rate +30% a skill of an earlier profession: Sharpshooter, Wind Sniper |
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| Elemental Magic Barrier VELA |
— | 3 | active | 10 s | SELF | Increases M. Def. a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed. |
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| Elemental Wild Magic VELA |
— | 3 | active | 10 s | SELF | Increases M. Critical Rate. a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed. |
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| Elemental Berserker Spirit VELA |
— | 3 | active | 10 s | SELF | Max HP -10% Max MP -10% P. Atk. +10% M. Atk. +20% Atk. Spd. +9% Casting Spd. +9% Speed +8 a skill of an earlier profession: Sharpshooter, Wind Sniper Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed. |
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| Potion Mastery | — | 2 | passive | — | — | HP potion power +20 a skill of an earlier profession: Wind Sniper |
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| Elemental Recovery | — | 10 | passive | — | — | HP recovery +15 MP recovery +8 a skill of an earlier profession: Wind Sniper |
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| Boost Evasion | 2★ | 2 | passive | — | — | Evasion +4 Skill Evasion +6 a skill of an earlier profession: Wind Sniper |
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| Quick Step | 2★ | 2 | passive | — | — | Speed +11 a skill of an earlier profession: Wind Sniper |
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| Transformation: Pirate VELA |
— | 1 | active | 7200 s | SELF | Max HP +3% Max MP +3% Accuracy +1 M. Accuracy +1 P. Atk. +2% M. Atk. +2% P. Def. +2% M. Def. +2% Atk. Spd. +3% M. Critical Rate +10 Speed +3 a skill of an earlier profession: Wind Sniper Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Divine Inspiration | — | 4 | passive | — | — | Buff slots +4 a skill of an earlier profession: Wind Sniper |
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| Dark Assassin Transformation VELA |
— | 1 | active | 7200 s | SELF | Max HP +5% Max MP +5% Accuracy +1 M. Accuracy +1 P. Atk. +2% M. Atk. +2% P. Def. +2% M. Def. +2% Atk. Spd. +3% M. Critical Rate +10 Speed +4 a skill of an earlier profession: Wind Sniper Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Light Assassin Transformation VELA |
3★ | 1 | active | 3600 s | SELF | Max HP +7% Max MP +7% Accuracy +2 M. Accuracy +2 P. Atk. +3% M. Atk. +3% P. Def. +3% M. Def. +3% Atk. Spd. +5% M. Critical Rate +20 Speed +5 a skill of an earlier profession: Wind Sniper Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Weapon Mastery | 1★ | 5 | passive | — | — | P. Atk. +250 | |
| Armor Mastery | 1★ | 5 | passive | — | — | P. Def. +50 M. Def. +60 MP recovery +10% |
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| Evolution Defense | 4★ | 1 | passive | — | — | P. Def. +120 at character level 76, up to +580 at level 99 M. Def. +90 at character level 76, up to +435 at level 99 |
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| Detection VELA |
4★ | 3 | active | 30 s | SELF | Detects hidden targets Protection from selected effects Removes effects: stealth Changed on VELA (lv. 3, against the original Essence): consumable (an item per use) removed. |
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| Expanded Potential of Dyes | 4★ | 1 | passive | — | — | Tattoo slots +1 | |
| Blessed by Sayha | 4★ | 4 | passive | — | — | Magic Lamp XP +100% | |
| Goring Charge | 4★ | 5 | active | 60 s | ENEMY | By distance to the target: close: Target: Physical damage, power 7107, critical chance 15%, Also: "Goring Charge"; far: Physical damage, power 8440, critical chance 15%, Also: "Goring Charge" | |
| Dual Blow VELA |
2★ | 40 | active | 5.5 s | ENEMY | By distance to the target: close: Target: Physical damage, power 158, critical chance 15%; far: Target: Physical damage, power 158, critical chance 15%, Self: Also: "Elemental Recharge" (50% chance) Changed on VELA (lv. 40, against the original Essence): cooldown 1.5 s → 5.5 s. |
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| Stealthy Swiftness | 4★ | 15 | active | 10 s | ENEMY | By distance to the target: close: Target: Physical damage, power 4971, critical chance 15%; far: Target: Physical damage, power 4971, critical chance 15%, Self: Also: "Elemental Recharge" (50% chance) | |
| Wild Dance | 4★ | 1 | active | 15 s | SELF | Knockback Immobilization for 1 sec |
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| Dragon Strike VELA |
4★ | 1 | active | 120 s | TARGET | Applies: Target: Restores 100 HP per second, Restores 50 MP per second for 7 sec Applies: Target: Physical damage, power 12500, critical chance 15%, Also: "Elemental Storm" Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Elemental Change VELA |
— | 1 | active | 30 s | TARGET | Applies: Target: Defense against normal attacks in PvE +5%, Defense against physical skills in PvE +5%, Defense against magic skills in PvE +5% for 30 sec Applies: Target: Physical damage, power 6800, critical chance 15%, Also: "Elemental Weakness" a class skill outside the multiclass Library Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Elemental Care | 3★ | 2 | active | 15 s | TARGET | Applies: Target: Healing, power 700 Applies: Target: P. Def. -15%, M. Def. -15%, Resistance: bow -5%, pistols -5% for 20 sec |
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| Blessing of Winds VELA |
3★ | 2 | active | 90 s | SELF | Speed +150 Speed limit +75 Skill Evasion +10 Resistance to debuffs +15% Changed on VELA (lv. 2, against the original Essence): consumable (an item per use) removed; removal on a weapon change changed. |
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| Fire Explosion VELA |
3★ | 12 | active | 15 s | ENEMY | By distance to the target: close: Target: Physical damage, power 7052, critical chance 15%, Self: Also: "Fire Explosion"; far: Target: Physical damage, power 5000, critical chance 15% Changed on VELA (lv. 12, against the original Essence): consumable (an item per use) removed. |
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| Firearm Mastery | 2★ | 15 | passive | — | — | P. Atk. +850 | |
| Light Armor Mastery | 2★ | 15 | passive | — | — | P. Def. +150 M. Def. +60 Evasion +8 Atk. Spd. +8% Speed +7 Resistance to critical attacks +5% Resistance to physical skill critical attacks +5% Resistance to magic critical attacks +5% |
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| Wind Shooting | 3★ | 3 | passive | — | — | Attack range +200 P. Atk. +500 P. Skill Critical Rate +1% P. Skill Critical Damage +1% Normal attack damage in PvE +5% Physical skill damage in PvE +5% Magic skill damage in PvE +5% Normal attack damage against raid bosses +5% Physical skill damage against raid bosses +5% Magic skill damage against raid bosses +5% |
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| Extra Hit VELA |
4★ | 1 | active | 10 s | SELF | P. Atk. +20% P. Skill Critical Damage +5% Normal attack damage in PvE +15% Physical skill damage in PvE +15% Magic skill damage in PvE +15% Normal attack damage against raid bosses +15% Physical skill damage against raid bosses +15% Magic skill damage against raid bosses +15% P. Skill Power +5% Improves "Dual Blow" Improves "Fire Explosion" Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Elemental Spirit VELA |
1★ | 4 | passive | — | — | P. Atk. +5% Normal attack damage in PvE +5% Physical skill damage in PvE +5% Magic skill damage in PvE +5% Normal attack damage against raid bosses +5% Physical skill damage against raid bosses +5% Magic skill damage against raid bosses +5% Max HP +1000 Resistance: imprisonment +10%, fear +10% Improves "Elemental Change" Resistance: sword +2%, blunt weapon +2%, dagger +2%, polearm +2% Critical damage resistance +2% Physical skill critical damage resistance +2% Magic critical damage resistance +2% Resistance: sword +3%, blunt weapon +3%, dagger +3%, polearm +3% Changed on VELA (lv. 4, against the original Essence): new effect DefenceTrait; new effect Critical damage defense; new effect Physical skill critical damage defense; new effect Magic critical damage defense; TriggerSkillByDamageReceived: chance 10 → 0 (×0). Why: Elemental Spirit: “Elemental Guard” 10% on taking damage → always ⅓ of its power. |
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| Elemental Connection | 1★ | 5 | passive | — | — | Soulshot power +10% P. Critical Rate +3% P. Skill Critical Rate +3% M. Critical Rate +3% |
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| Mount Elemental Lyn Draco | — | 1 | active | 0 s | SELF | Transformation a class skill outside the multiclass Library |
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| Wind Mastery | 4★ | 1 | passive | — | — | P. Atk. +10% P. Skill Critical Rate +5% Normal attack damage in PvE +3% Physical skill damage in PvE +3% Magic skill damage in PvE +3% Normal attack damage against raid bosses +3% Physical skill damage against raid bosses +3% Magic skill damage against raid bosses +3% P. Def. +500 Speed +5 |
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| Heart of Wind | 4★ | 5 | passive | — | — | P. Atk. +10% P. Skill Critical Damage +15% P. Skill Power +5% Resistance: sword +5%, blunt weapon +5%, dagger +5%, polearm +5% Resistance to physical skill critical attacks +15% Resistance to magic critical attacks +15% |
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| Greater Wind Shot | 4★ | 15 | active | 10 s | ENEMY | By distance to the target: close: Target: Physical damage, power 5052, critical chance 15%; far: Target: Physical damage, power 5052, critical chance 15%, Self: Also: "Elemental Recharge" (50% chance) | |
| Frosty Sting | 4★ | 1 | active | 40 s | ENEMY | Physical damage, power 8500, critical chance 15% Also: Target: Atk. Spd. -250, Casting Spd. -250, Speed -100 for 5 sec |
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| Quick Reload | 3★ | 5 | passive | — | — | Atk. Spd. +120 | |
| Freezing Wound | 3★ | 10 | active | 10 s | ENEMY | By distance to the target: close: Target: Physical damage, Also: "Freezing Effect"; far: Target: Physical damage, Also: "Freezing Effect" | |
| HP Recovery VELA |
2★ | 4 | active | 10 s | SELF | Max HP +200 P. Atk. +200 M. Atk. +200 Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed. |
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| MP Recovery VELA |
2★ | 4 | active | 10 s | SELF | Restores 20 MP per second Max MP +200 P. Def. +300 M. Def. +300 MP cost of physical skills -3% MP cost of magic skills -3% Changed on VELA (lv. 4, against the original Essence): consumable (an item per use) removed. |
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| Evolution Power | 4★ | 1 | passive | — | — | P. Atk. +200 at character level 80, up to +580 at level 99 M. Atk. +200 at character level 80, up to +580 at level 99 |
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| White Guardian Transformation VELA |
4★ | 1 | active | 3600 s | SELF | Max HP +15% Max MP +15% Accuracy +2 M. Accuracy +2 P. Atk. +3% M. Atk. +3% P. Def. +3% M. Def. +3% Atk. Spd. +5% P. Skill Critical Damage +200 M. Critical Rate +20 Speed +5 Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Dragon Slayer Appearance VELA |
4★ | 1 | active | 600 s | SELF | P. Atk. +200 M. Atk. +200 P. Def. +300 M. Def. +300 Atk. Spd. +30 Casting Spd. +30 Max HP +500 Max MP +500 Changed on VELA (lv. 1, against the original Essence): consumable (an item per use) removed. |
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| Extended Life | 4★ | 2 | passive | — | — | Max HP +1200 at character level 85, up to +1620 at level 99 | |
| Glorious Warrior: Increased Weight Limit | 4★ | 1 | passive | — | — | Weight limit +10000 | |
| Glorious Warrior: Elixir Upgrade | 1★ | 12 | passive | — | — | Elixir limit +24 a skill of an earlier profession: Sylph Gunner |
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| Mount Glorious Steed | 4★ | 1 | active | 0 s | SELF | Transformation | |
| Glorious Warrior: Inventory Bonus | 4★ | 1 | passive | — | — | Inventory slots +10 | |
| Glorious Warrior: Special Teleport | 4★ | 1 | passive | — | — | Unlocks Special Teleport. | |
| Glorious Warrior: My Teleport Extension | 4★ | 1 | passive | — | — | Personal teleport bookmarks +5 | |
| Mount Shining Lady | — | 1 | active | 0 s | SELF | Transformation a class skill outside the multiclass Library |
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| Glorious Warrior: Enhanced Abilities VELA |
4★ | 6 | passive | — | — | CON +1 MEN +1 DEX +1 WIT +1 STR +1 INT +1 Max HP +100 Max MP +100 P. Def. +100 M. Def. +100 Defense against magic skills in PvE +1% Defense against physical skills in PvE +1% Defense against magic skills in PvP +1% Defense against physical skills in PvP +1% Defense against raid boss magic skills +1% Defense against raid boss physical skills +1% Changed on VELA (lv. 6, against the original Essence): consumable (an item per use) removed; became passive (was active). |
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| Glorious Warrior's Title: Sky-blue | 4★ | 1 | passive | — | — | Allows you to change your title color to sky blue. | |
| Glorious Warrior: XP Recovery | 4★ | 1 | passive | — | — | Resurrection fee -10% | |
| Glorious Warrior: Quick Escape | 4★ | 1 | passive | — | — | Reduces the casting time of a normal teleport by 1 sec. |